

Escanor
“A member of <The Seven Deadly Sins> bearing the mark of Pride. He wields the magic "Sunshine" and is fragile at night, but grows incredibly strong during the day, especially around noon.”
Skills
By distorting time and space, stats are no longer affected by time.

Inflicts damage equal to 202% of Attack.
1st hit: 20%
2nd hit: 23%
3rd hit: 35%
4th hit: 54%
5th hit: 70%

Inflicts damage equal to 279% of Attack, then additionally gains 2 Sunspot stack(s) for 20 sec. (Max: 10 times)
※ Sunspot: Increases Fire damage by 3% and the hero's Max HP by 1.5% for every 1 stack(s). At max stacks, removes Sunspot and gains Flare for 15 sec.
※ Flare: Restores 10% of Max HP the first time the effect is granted. Increases Fire damage by 50% and the hero's Max HP by 35%, and decreases damage taken by 20%, and increases Pierce by 20%. Gains Fading Sun for 10 sec when Flare is removed.
※ Fading Sun: Decreases the hero's Max HP by 25% while keeping the same remaining HP.

Immune to Reactions and decreases damage taken by 30% while the stance is maintained.
Inflicts damage equal to 150% / 170% / 202% of Attack based on the charge level.
A fully charged attack on an enemy with Fire Burst activated inflicts additional damage equal to 17% of the hero's remaining HP.

The first hit inflicts damage equal to 397% of Attack, and additional damage equal to 30% of the hero's remaining HP when attacking an enemy with Fire Burst activated.
The attack consumes all Magic Points, increasing damage by 100% to 500% depending on points used.
Afterward, inflicts damage equal to 2% of Attack to enemies in range every 0.2 sec for 2 sec.
Using a Combined Attack with the hero's Ultimate Move as the base increases the hero's Max HP by 30% for 20 sec.
Inflicts damage equal to 138% of Attack.

Gains 1 Sunspot stack(s) for 20 sec when attacking an enemy without Flare or Fading Sun active. (Max: 10 times)
※ Sunspot: Increases Fire damage by 3% and Max HP by 1.5% for every 1 stack(s). At max stacks, removes Sunspot and gains Flare for 15 sec.
※ Flare: Restores 10% of Max HP the first time the effect is granted. Increases Fire damage by 50% and the hero's Max HP by 35%, decreases damage taken by 20%, and increases Pierce by 20%. Gains Fading Sun for 10 sec when Flare is removed.
※ Fading Sun: Decreases the hero's Max HP by 25% while keeping the same remaining HP.
Skins


Northern Wildness
✦ Noonday Sun

Sufficient Arrogance
✦ Burning Sun

Golden Dignity
✦ Blazing BarrierRecommended Weapons
Potentials

Increases Attack by 5%, Defense by 4%, and Max HP by 2%.

Amplifies Special Attack power by 45%

Increases Attack by 10%, Defense by 8%, and Max HP by 3%.

Amplifies Ultimate Move skill power by 20%.

The Ultimate Move's final strike inflicts damage equal to 25% of Attack + 2% of the hero's remaining HP to enemies in range every 1 sec for 5 sec.
Increases the hero's Fire damage by 5% every 1 sec for 20 sec while in range. (Max: 5 times)

Amplifies Special Attack power by 70% and decreases the HP reduction of Fading Sun by 10%.

Adds 2 projectile(s) to the Normal Skill.

Increases Attack by 15%, Defense by 12%, and Max HP by 5%.

Amplifies Ultimate Move skill power by 60%. Additionally increases the damage reduction from Flare by 20%.

The Special Attack inflicts damage equal to 5% / 7% / 12% of Attack + 0.42% / 0.60% / 1.05% of the hero's remaining HP every 1 sec for 20 sec based on the charge level.
Increases the hero's damage dealt to enemies in range by 5% / 10% / 20%.
Additionally increases damage reduction by 30% while charging the Special Attack.
