Characters/Griamore
Griamore
Grade SR

Griamore

A Holy Knight of Liones, the son of former Holy Knight Grandmaster Dreyfus, and wielder of the magic known as "Wall." He is prepared to do anything for Princess Veronica. Together with Howzer and Gilthunder, he is known as one of the Trio of Troublemakers.

PhysicalPhysicalPhysicalPhysicalPhysicalPhysical
Weapons
Sword and ShieldSword and ShieldNunchakuNunchakuGauntletsGauntlets

Skills

Speed Star
Adventure
Speed Star

Roll yourself up like a ball to move quickly
You can chain additional actions like jumping while moving, and you become immune to certain status effects.

Shield Strike
Normal Attack
Shield Strike

Inflicts damage equal to 77% of Attack.
1st hit: 11%
2nd hit: 12%
3rd hit: 20%
4th hit: 34%

Drop Attack
Normal Skill
CD14s
Drop Attack

Inflicts damage equal to 168% of Attack and additional damage equal to 45% of Defense.

Shield Impact
Active III
CD10.5s
Shield Impact

Becomes immune to Reactions and decreases damage taken by 40% while the stance is maintained.
Restores the hero's Tag Gauge by 100 when hit while the stance is maintained.
The stance lasts up to 10 sec, and it is removed when hit 5 time(s) while the stance is maintained.

Wall Drop Strike
Ultimate
CD10s
Wall Drop Strike

Inflicts damage equal to 221% of Attack. Decreases the enemy's Shatter Resistance by 5% for 40 sec.

Shell Drop
Tag Skill
Shell Drop

Inflicts damage equal to 85% of Attack. Grants all allied heroes Barriers equal to 150% of Defense for 20 sec.

Wall Master
Passive
Wall Master

When an allied hero has a Barrier, their Defense increases by 15%.

Skins

Casual Outing

Casual Outing

Resilient Form
Holy Knight of the Iron Wall

Holy Knight of the Iron Wall

Reliable Shield
Makeshift Barricade

Makeshift Barricade

Barrier's Other Side

Potentials

Lv.1

Increases Attack by 3%, Defense by 2%, and Max HP by 1%.

Lv.2

Amplifies Tag Skill skill power by 25%.

Lv.3

Increases Attack by 6%, Defense by 5%, and Max HP by 2%.

Lv.4

Amplifies the Tag Gauge Recovery by 50% when hit while maintaining the Special Attack stance.

Lv.5

Using the Normal Skill increases the hero's Defense by 20% for 40 sec.

Lv.6

Amplifies Normal Skill power by 30%.

Lv.7

Gains a Barrier equal to 200% of Defense while maintaining the Special Attack stance.

Lv.8

Increases Attack by 9%, Defense by 7%, and Max HP by 3%.

Lv.9

Amplifies the Tag Skill's Barrier generation by 50%.

Lv.10

The Ultimate Move inflicts additional damage equal to 150% of Defense.